Interface counters explained
FrankGuthrie
Member Posts: 245
in CCNP
Output queue: 0/40 (size/max)
5 minute input rate 0 bits/sec, 0 packets/sec
5 minute output rate 0 bits/sec, 0 packets/sec
92 packets input, 10811 bytes
Received 21 broadcasts, 0 runts, 0 giants, 0 throttles
0 input errors, 0 CRC, 0 frame, 0 overrun, 0 ignored
0 watchdog
0 input packets with dribble condition detected
88 packets output, 9924 bytes, 0 underruns
0 output errors, 0 collisions, 2 interface resets
0 unknown protocol drops
0 babbles, 0 late collision, 0 deferred
0 lost carrier, 0 no carrier
0 output buffer failures, 0 output buffers swapped out
Is there someone who can explain to me the counter in bold are, or who has a link to a website that does? When do those counters go up, with and example if possible.
I do know what a giant frame (oversized L2 frame) is and a runt (a Frame smaller then 64 bytes), but when do we see these errors on the link, when are such Frames produced and when/why/how do they cause errors?
5 minute input rate 0 bits/sec, 0 packets/sec
5 minute output rate 0 bits/sec, 0 packets/sec
92 packets input, 10811 bytes
Received 21 broadcasts, 0 runts, 0 giants, 0 throttles
0 input errors, 0 CRC, 0 frame, 0 overrun, 0 ignored
0 watchdog
0 input packets with dribble condition detected
88 packets output, 9924 bytes, 0 underruns
0 output errors, 0 collisions, 2 interface resets
0 unknown protocol drops
0 babbles, 0 late collision, 0 deferred
0 lost carrier, 0 no carrier
0 output buffer failures, 0 output buffers swapped out
Is there someone who can explain to me the counter in bold are, or who has a link to a website that does? When do those counters go up, with and example if possible.
I do know what a giant frame (oversized L2 frame) is and a runt (a Frame smaller then 64 bytes), but when do we see these errors on the link, when are such Frames produced and when/why/how do they cause errors?