xbox live to sell user made games
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Comments
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Aldur Member Posts: 1,460When XNA first came out I thought that this was the idea behind the whole thing, but then nothing happened for over a year. It's good to hear that they finally got the ball rolling, it could be very interesting to see what get produced.
Also, what better way for people to get game programming experience! I know a few people at school who will be very excited to hear about this."Bribe is such an ugly word. I prefer extortion. The X makes it sound cool."
-Bender -
JDMurray Admin Posts: 13,089 Admin[RANT ON]
Why MS still charges $99 for XNA and requires an Xbox Gold membership is beyond me. Why charge game authors to write games for the Xbox that may bring additional revenue streams into MS? Does MS think it's Apple?
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dynamik Banned Posts: 12,312 ■■■■■■■■■□I thought everyone was applauding the $99 fee as opposed to the thousands it would typically take to get up and running with dev kits, etc.
Is that not true? -
Slowhand Mod Posts: 5,161 ModI know a few people that have been messing with XNA this past year, as well as some compatriots that have actually released a game on XBOX live.
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JDMurray Admin Posts: 13,089 Admindynamik wrote:I thought everyone was applauding the $99 fee as opposed to the thousands it would typically take to get up and running with dev kits, etc.
Is that not true?